George Bowes

Editing,MotionDesignandStorytellingforBrands,BroadcastandDigital.

Art DirectionBrandingStrategyMotion DesignArt DirectionBrandingStrategyMotion DesignArt DirectionBrandingStrategyMotion DesignArt DirectionBrandingStrategyMotion Design
Art DirectionBrandingStrategyMotion DesignArt DirectionBrandingStrategyMotion DesignArt DirectionBrandingStrategyMotion DesignArt DirectionBrandingStrategyMotion Design
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© About MeVideo Editor & Motion Graphics Designer
Portrait of George Bowes

10+ years of experience creating edits and motion graphics for brands, agencies, and broadcast. (02)

View CV
adidas
Netflix
Meta
Amazon
Sky
EditingBranded ContentBroadcastSocialEditingBranded ContentBroadcastSocialEditingBranded ContentBroadcastSocialEditingBranded ContentBroadcastSocial
EditingBranded ContentBroadcastSocialEditingBranded ContentBroadcastSocialEditingBranded ContentBroadcastSocialEditingBranded ContentBroadcastSocial
© Video EditingVideo Editor & Motion Graphics Designer

Video Editing

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A selection of editing work created for brands, agencies, and broadcasters. From campaign content and social films to broadcast programming and digital storytelling.

© Motion GraphicsVideo Editor & Motion Graphics Designer

Motion Graphics

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Animated titles, brand systems, and graphic packages built to elevate storytelling. From broadcast idents and title sequences to social animation and brand toolkits.

© ServicesVideo Editor & Motion Graphics Designer
Motion GraphicsBranded ContentSocial CampaignsPost-ProductionMotion GraphicsBranded ContentSocial CampaignsPost-ProductionMotion GraphicsBranded ContentSocial CampaignsPost-ProductionMotion GraphicsBranded ContentSocial CampaignsPost-Production
Motion GraphicsBranded ContentSocial CampaignsPost-ProductionMotion GraphicsBranded ContentSocial CampaignsPost-ProductionMotion GraphicsBranded ContentSocial CampaignsPost-ProductionMotion GraphicsBranded ContentSocial CampaignsPost-Production
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Video Editing

Crafting compelling edits for branded campaigns, social media, and broadcast content. Shaping footage into engaging visual stories.

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Motion Graphics

Designing motion graphics, titles, and animated elements that elevate storytelling and strengthen brand identity.

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2D Design

Creating clean, effective visual assets. From graphic elements and thumbnails to branded visuals and design support for motion and video projects.

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Post-Production Workflow

End-to-end post-production including editing, motion design, colour grading, and final delivery.

© ExperienceVideo Editor & Motion Graphics Designer

Career.

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AgenciesBrandsBroadcastFreelanceAgenciesBrandsBroadcastFreelanceAgenciesBrandsBroadcastFreelanceAgenciesBrandsBroadcastFreelance
AgenciesBrandsBroadcastFreelanceAgenciesBrandsBroadcastFreelanceAgenciesBrandsBroadcastFreelanceAgenciesBrandsBroadcastFreelance
Trendy Grandad2026 - presentEditor & MGFXLondon
M+C Saatchi2025 – 2026Social Editor & MGFXLondon
GINX TV2019 – 2024Sr. Editor & MGFXLondon
Pocket Motion Pictures2016 – 2019EditorLondon
© FAQClarifications

Branded campaigns, social content, brand films, documentary and broadcast programming. I work with agencies, in-house teams and production companies, from single edits to ongoing content series.

Yes. Most projects come to me as one package: the edit plus titles, lower thirds, animated logos and any graphic elements the story needs. That keeps the look consistent and saves a handover between people.

A social edit is usually 1 to 2 days, a campaign film 3 to 5 days, and a full graphics package around a week depending on scope. Tight broadcast deadlines are normal for me, so same day turnarounds are possible when planned in.

I edit and grade in Premiere Pro and DaVinci Resolve, handle motion graphics in After Effects, use Photoshop and Illustrator for design assets, and Cinema 4D when a project calls for 3D.

Yes. Every delivery includes a colour pass, audio clean up, music and sound design balance, and export to the specs you need, whether that is broadcast, web or vertical social.

Footage comes in via Frame.io, Dropbox or a drive, and I keep organised project files throughout. Two rounds of revisions are included as standard, reviewed with timecoded comments so notes are quick to action.